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Checkpoint Controller

Checkpoint Controller: A Unity package for saving and restoring dynamic object states at checkpoints, ensuring consistency when players respawn.
Checkpoint Controller Asset Image Checkpoint Controller: A Unity package for saving and restoring dynamic object states at checkpoints, ensuring consistency when players respawn.

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FREE
Category:
ToolsLevel-design
Developer:
RHPOSITIVE
Price:
FREE
Favorites:
13
Supported Unity Versions:
2022.3.40 or higher
Current Version:
1.0.2
Download Size:
591.84 KB
Last Update:
Sep 10, 2024
Description:
The Checkpoint Controller Unity package offers a seamless integration into your project, with most settings adjustable through the Inspector panel. It provides customizable data saving, allowing you to select specific variables to save and restore. The package also includes object methods for customizations, such as SaveObjectSelf and LoadObjectSelf, and distinguishes between dynamic and static objects. It supports both Checkpoint and SavePoint systems, enabling you to manage instant respawns and checkpoint-based respawns separately. For advanced users, it offers the ability to add savable data and modify the code to suit specific needs.
Technical Details:
The package includes the following features:
- Easy integration with adjustable settings through the Inspector panel
- Customizable data saving with options to select specific variables
- Object methods for customizations, such as SaveObjectSelf and LoadObjectSelf
- Dynamic and static object handling
- Support for both Checkpoint and SavePoint systems
- Advanced customization options for adding savable data and modifying the code
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