Procedural Building Generation for Unity
Create buildings quickly and easily in Unity with a powerful API for procedural mesh generation.

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- Category:
- Tools › Level-design
- Developer:
- Burning Mime Software
- Price:
- $89
- Rating:
- Favorites:
- 158
- Supported Unity Versions:
- 2021.3.25 or higher
- Current Version:
- 1.2.0
- Download Size:
- 72.04 MB
- Last Update:
- Jul 3, 2023
- Description:
- Burning Building is a Unity package that allows you to design and generate buildings quickly and easily. It features a powerful building mesh generation algorithm that can be used at runtime, enabling players to create their own buildings. This package is ideal for rapid prototyping, level design, procedurally-generated levels, destructable walls, and runtime level editing. It includes intuitive editor tools for manipulating building geometry, hiding/showing sections of the building mesh, and creating holes for doors and windows. The package also supports light mapping and has a fully-documented C# API. It is optimized for performance, with asynchronous mesh generation and minimal draw calls.
- Technical Details:
- Compatible with Unity 2021.3 LTS or higher, built-in, URP, HDRP, or custom SRPs. Requires Burst, Mathematics, Collections, and Editor Coroutines packages. Use of player editor or procedural generation requires C# scripting.
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