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Procedural Building Generation for Unity

Create buildings quickly and easily in Unity with a powerful API for procedural mesh generation.
Procedural Building Generation for Unity Asset Image Create buildings quickly and easily in Unity with a powerful API for procedural mesh generation.

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$89
Category:
ToolsLevel-design
Developer:
Burning Mime Software
Price:
$89
Rating:
(7 reviews)
Favorites:
158
Supported Unity Versions:
2021.3.25 or higher
Current Version:
1.2.0
Download Size:
72.04 MB
Last Update:
Jul 3, 2023
Description:
Burning Building is a Unity package that allows you to design and generate buildings quickly and easily. It features a powerful building mesh generation algorithm that can be used at runtime, enabling players to create their own buildings. This package is ideal for rapid prototyping, level design, procedurally-generated levels, destructable walls, and runtime level editing. It includes intuitive editor tools for manipulating building geometry, hiding/showing sections of the building mesh, and creating holes for doors and windows. The package also supports light mapping and has a fully-documented C# API. It is optimized for performance, with asynchronous mesh generation and minimal draw calls.
Technical Details:
Compatible with Unity 2021.3 LTS or higher, built-in, URP, HDRP, or custom SRPs. Requires Burst, Mathematics, Collections, and Editor Coroutines packages. Use of player editor or procedural generation requires C# scripting.
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