Builder Brain: AI-Powered Unity Asset
Generate 3D objects, SVGs, and scripts in Unity using the power of ChatGPT.

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- Category:
- Tools › Generative-ai
- Developer:
- Cosmic Forest Games
- Price:
- $29.99
- Favorites:
- 22
- Supported Unity Versions:
- 2021.3.16 or higher
- Current Version:
- 1.0
- Download Size:
- 364.30 KB
- Last Update:
- Jul 12, 2023
- Description:
- BuilderBrain is a Unity asset that leverages OpenAI's ChatGPT technology to create complex prefabs, scripts, and SVGs. With its cutting-edge GPT-4 integration, this asset streamlines game development workflows, allowing users to generate dozens of prefabs and scripts at once. It offers fine-grain control over prompts, reference management, and import/export features, making it an essential tool for game developers. BuilderBrain supports various generation types, including GameObject Alchemist, SVG Dreamer, UIElement Illusionist, Script Generation Supernova, Command Conjurer, and Explain Enigma.
- Technical Details:
- Features:
Multiple Generation Types: From Unity C# scripts to custom prefabs, BuilderBrain covers a broad range of creative needs.
Fine-grain Prompt Control: Smart prompts yield smart results, allowing users to craft their prompts carefully.
Manage References: Control the flow of information by managing selected GameObjects and asset references.
Import and Save: Seamlessly transition between different settings configurations using the import feature, and save a named copy of your current tab for future use.
BuilderBrain Generation Types:
GameObject Alchemist: Transmute primitive forms into 3D objects.
SVG Dreamer: Generate SVG files for simple images.
UIElement Illusionist: Design user interfaces.
Script Generation Supernova: Create Unity C# scripts.
Command Conjurer: Automate repetitive tasks or make quick alterations to your project.
Explain Enigma: Understand the details and usage of specific references in your project.
Current API Integrations: OpenAI's GPT-4 and previous models like GPT-3.5-turbo (ChatGPT), davinci, and codex. - Continue »