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Border | Screen Bound System/ Camera Bounds Framework

Border Constrainable is a versatile and highly customizable Unity component that manages object interactions with screen edges in 2D and 3D environments, ideal for games and UI projects.
Border | Screen Bound System/ Camera Bounds Framework Asset Image Border Constrainable is a versatile and highly customizable Unity component that manages object interactions with screen edges in 2D and 3D environments, ideal for games and UI projects.

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$7.99
Category:
ToolsCamera
Developer:
Golem Kin Games
Price:
$7.99
Favorites:
2
Supported Unity Versions:
6000.0.24 or higher
Current Version:
1.0
Download Size:
2.74 MB
Last Update:
Nov 12, 2024
Description:
Border Constrainable is a powerful tool for managing object interactions with screen edges in both 2D and 3D environments. It provides a range of features to keep objects within the screen boundaries, including edge constraining, bouncing, screen wrapping, and proximity detection. The component is highly customizable, allowing developers to tailor the behavior to their specific needs.

Key Features:

* 2D and 3D Object Support: Automatically detects object dimension mode or allows manual setting
* Edge Constraining: Prevents objects from leaving the screen boundaries with configurable constraints
* Bouncing at Edges: Enables bouncing behavior with customizable bounce damping
* Screen Wrapping: Seamlessly wraps objects to the opposite side of the screen
* Proximity Detection and Unity Events: Triggers Unity Events when objects approach or touch the edges
* Visual Feedback: Provides on-screen warnings with UI prefabs
* Custom Edge Behavior: Allows developers to design their own interactions

Use Case:

* In a fast-paced space shooter game, Border Constrainable can keep the player's ship within the screen while allowing enemies and projectiles to bounce or wrap around the screen.
* Edge-Based Warnings can alert players when they are close to the edge, enhancing the gameplay experience.
* Custom Edge Behavior can be used to create unpredictable challenges with power-ups that wrap around the screen or obstacles that bounce back.

Border Constrainable is an essential asset for developers looking to manage complex edge interactions in their games and UI projects.
Technical Details:
Key Features:
* 2D and 3D Object Support: Automatically detects object dimension mode or allows manual setting
* Edge Constraining: Prevents objects from leaving the screen boundaries with configurable constraints
* Bouncing at Edges: Enables bouncing behavior with customizable bounce damping
* Screen Wrapping: Seamlessly wraps objects to the opposite side of the screen
* Proximity Detection and Unity Events: Triggers Unity Events when objects approach or touch the edges
* Visual Feedback: Provides on-screen warnings with UI prefabs
* Custom Edge Behavior: Allows developers to design their own interactions
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