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Bone Editor KT

A simple and convenient solution for adding, removing, and editing bones. Add bones to objects without a skeleton
Bone Editor KT Asset Image A simple and convenient solution for adding, removing, and editing bones. Add bones to objects without a skeleton

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$10
Category:
ToolsAnimation
Developer:
KUBAN TECHNOLOGY
Price:
$10
Favorites:
4
Supported Unity Versions:
2021.3.33 or higher
Current Version:
1.0
Download Size:
586.94 KB
Last Update:
Feb 25, 2025
Description:
Bone Editor is a powerful, yet easy-to-use tool that simplifies the process of creating and editing skeletons in Unity. It allows you to create humanoid rigs, complex skeletons, and more with just a few clicks. Whether you're working on characters, vehicles, creatures, or mechanical objects, Bone Editor provides the flexibility and automation you need to bring your models to life. With features like automatic vertex binding, bone visualization, and JSON save/load functionality, Bone Editor is the ultimate solution for both beginners and experienced developers.
Technical Details:
Key Features:
- Humanoid Rig Creation: Quickly generate standard skeletons with bones for the hip, spine, head, arms, and legs.
- Ultimate Rig System: Create complex skeletons with bones at the corners, face centers, and edges of the mesh.
- Automatic Vertex Binding: Mesh vertices are automatically bound to the nearest bones with weight calculations.
- Bone and Vertex Visualization: Bones and vertices are displayed in the scene using Gizmos.
- Save and Load Skeletons: Save skeleton configurations to JSON files.
- Vertex Weight Editing: Select specific vertices and fine-tune their weights.
- Model Export: Export models with rigged skeletons as prefabs.
- Intuitive Interface: Simple and user-friendly controls within the Unity Editor.
- Automatic Bone Coloring: Bones are automatically colored for better visualization.
- Burst Compiler and Jobs System Support: Performance optimization for working with large models (optional).
- Complex Skeleton Creation: Create skeletons with bones at face centers, corners, and edges of the mesh.
- JSON Support for Data Transfer: Easily transfer skeletons between projects by saving to JSON.
- Flexibility for All Skill Levels: Suitable for both beginners and experienced developers.

Why Choose Bone Editor?
- Time-Saving: Automates repetitive tasks like vertex binding and bone placement.
- Flexibility: Works for both simple and complex skeletons.
- Unity Integration: Fully integrated into the Unity Editor for a seamless experience.
- Support and Documentation: Detailed documentation and support for quick onboarding.

Perfect For:
- Game Developers: Quickly rig characters, creatures, and objects.
- Animators: Create advanced rigs for complex animations.
- 3D Artists: Simplify the rigging process and focus on creating stunning models.
- Indie Developers: Save time and resources with an affordable, all-in-one rigging solution.
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