BlitzRig: Procedural Lightning and Thunder for Unity
Add realistic lightning and thunder effects to your Unity projects with BlitzRig, a procedural solution that generates mesh at runtime.

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- Category:
- Tools › Particles-effects
- Developer:
- Nukode
- Price:
- FREE
- Favorites:
- 17
- Supported Unity Versions:
- 2020.3.21 or higher
- Current Version:
- 1.2
- Download Size:
- 993.33 KB
- Last Update:
- Aug 25, 2022
- Description:
- BlitzRig is a Unity package that allows you to create realistic lightning and thunder effects in your projects. It features a range of capabilities, including:
* Runtime mesh generation
* Support for any material, including HDR colors
* Basic HDR color material and vertex color material
* Various arc generation algorithms
* Branching and customization options
* Gradient support
With BlitzRig, you can create highly customizable lightning and thunder effects that can be tailored to your specific needs. However, please note that the Bloom post-processing effect is required for the lightning to appear as intended.
For support and technical advice, join our Discord server. - Technical Details:
- BlitzRig is a procedural solution that generates mesh at runtime, allowing for highly customizable lightning and thunder effects. It features 18+ parameters for customization and supports gradients. The package includes a basic HDR color material and a vertex color material that can produce HDR colors.
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