Easy Asset Search

BlitzRig: Procedural Lightning and Thunder for Unity

Add realistic lightning and thunder effects to your Unity projects with BlitzRig, a procedural solution that generates mesh at runtime.
BlitzRig: Procedural Lightning and Thunder for Unity Asset Image Add realistic lightning and thunder effects to your Unity projects with BlitzRig, a procedural solution that generates mesh at runtime.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost.
FREE
Category:
ToolsParticles-effects
Developer:
Nukode
Price:
FREE
Favorites:
17
Supported Unity Versions:
2020.3.21 or higher
Current Version:
1.2
Download Size:
993.33 KB
Last Update:
Aug 25, 2022
Description:
BlitzRig is a Unity package that allows you to create realistic lightning and thunder effects in your projects. It features a range of capabilities, including:

* Runtime mesh generation
* Support for any material, including HDR colors
* Basic HDR color material and vertex color material
* Various arc generation algorithms
* Branching and customization options
* Gradient support

With BlitzRig, you can create highly customizable lightning and thunder effects that can be tailored to your specific needs. However, please note that the Bloom post-processing effect is required for the lightning to appear as intended.

For support and technical advice, join our Discord server.
Technical Details:
BlitzRig is a procedural solution that generates mesh at runtime, allowing for highly customizable lightning and thunder effects. It features 18+ parameters for customization and supports gradients. The package includes a basic HDR color material and a vertex color material that can produce HDR colors.
Continue »

Similar Packages