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Blank First - DotsTerrainGrid

DotsTerrainGrid is a runtime terrain solution for Dots that converts Unity terrain to ECS world, with features like height adjustment, grid division, and collision detection.
Blank First - DotsTerrainGrid Asset Image DotsTerrainGrid is a runtime terrain solution for Dots that converts Unity terrain to ECS world, with features like height adjustment, grid division, and collision detection.

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$98
Category:
ToolsTerrain
Developer:
EntityGame
Price:
$98
Favorites:
24
Supported Unity Versions:
2022.3.19 or higher
Current Version:
0.9.0
Download Size:
278.94 MB
Last Update:
May 2, 2024
Description:
DotsTerrainGrid is a runtime terrain solution for Dots that converts Unity terrain to ECS world. It is not a traditional terrain editing tool, but rather a set of features available at runtime that can be combined with other terrain editing plugins.

Key Features:

* Supports Dots 1.2 version
* Increase or reduce terrain height during runtime, with customizable influence range and animation support
* Divide terrain into a grid of equal-sized units, with automatically generated meshes to minimize memory consumption
* Configurable mesh LOD to reduce rendered vertices on screen
* Skirt edges to eliminate terrain cracks when switching LOD grids
* Vertex-pixel alignment sampling scheme to avoid real-time normal calculation
* Shadergraph-based shaders for easy modification and customization
* Material map mixing based on height
* Support for Dots Physics with precise collision detection using Mesh Collider
* Generate or fill holes in terrain at runtime, with synchronous collider handling
* Replace one mixing layer with another at runtime
* Limitations: tree transformation requires Prefab features to support conversion to Entity
* Support for SubScene bake conversion process

Note: Terrain textures and tree module used under cc0 license, see Notices.txt for details.
Technical Details:
This package requires:
* Unity.Entities 1.0.0-pre44 or above
* Unity.Physics 1.0.0-pre44 or above
* Unity.Entities.Graphics 1.0.0-pre44 or above
* Unity.High Definition RP 14.0.10
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