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Better Lit Shader 2021

The Better Lit Shader 2021 is an improved Lit shader that offers a range of multi-layer and procedural techniques for texturing, supporting all render pipelines and Unity versions from 2021.3LTS.
Better Lit Shader 2021 Asset Image The Better Lit Shader 2021 is an improved Lit shader that offers a range of multi-layer and procedural techniques for texturing, supporting all render pipelines and Unity versions from 2021.3LTS.

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$60
Category:
VfxShaders
Developer:
Jason Booth
Price:
$60
Rating:
(42 reviews)
Favorites:
347
Supported Unity Versions:
2021.3.29 or higher
Current Version:
1.1.46
Download Size:
174.12 MB
Last Update:
Dec 9, 2024
Description:
The Better Lit Shader 2021 is a replacement for the built-in pipeline's Standard, or URP/HDRP Lit shaders, with numerous features and improvements. Key features include:

* Support for HDRP/URP in Unity 2021.3LTS, Unity 2022.3LTS, and Unity 6
* Mat Cap lighting models, per texture layer or globally
* Parallax Occlusion Mapping
* Dither Alpha options for transparency on opaque shaders
* Clear Coat mapping in URP/HDRP on every texture layer
* Approximate Sub Surface Scattering for main and all texture layers
* Triplanar Texturing, project a texture from each side
* Effector system, control effects based on spheres and planes in the world
* Wireframe Rendering
* Sparkle and Fresnel options on Snow and every texture layers
* Noise Quality and Noise Space now available per layer instead of globally
* Fast Metallic Packing, new packing mode for metallic workflows
* Fourth Texture Layer
* 6 sided gradient projection, for Monument Valley style rendering
* Vertex Coloring
* Variant Stripping System, to speed up builds and reduce build size
* URP/HDRP12.x support
* Baked Lit mode for URP
* Geometric Specular AA for HDRP
* HDRP style texture packing, or a custom tightly packed texture format for faster shading
* Tessellation & Parallax Support
* Crack Free Tessellation mesh preprocessor
* Stochastic sampling of textures to remove tiling
* Tint Masking, allowing you to colorize 4 separate parts of the main texture layer independently.
* Full Support for Bakery GPU Lightmapper
* HDRP style Detail Texturing
* Four additional independent Texture Layers, which can be used as a detail texturing, height blended, or alpha blended, with independent options for Triplanar UVs, Triplanar Texturing, and Stochastic on each layer. These can also be masked via vertex painting, noise functions, and procedural functions, allowing you to create many different effects.
* MicroShadows and Fuzzy Shading available on every layer
* Use UV, UV1, Triplanar UV, Triplanar Texturing, or world projections on each texture layer
* Flat Shading
* Single or Double Sided
* Wetness, automatically integrates with Enviro and Weather Maker
* Puddles, automatically integrates with Enviro and Weather Maker
* Automatic placement of puddles via noise functions and angle filters
* Snow system, automatically integrates with Enviro and Weather Maker
* Wind system, for particulate wind over surfaces
* Dissolve Effect, with optional gradient edge w/ optional emissive
* Trax integration allows you to leave trails on any material you create
* Vegetation Studio procedural indirect support
* Support for all VR rendering modes
* Generate normals directly in the shader to save sampling/memory on low end systems, or use the Surface Gradient framework for higher quality blending.
* Branch Sampling, to reduce the cost of stochastic and triplanar sampling
* Debuging mode to visualize actual sample count used by the shader
* LOD Dither fading
* Custom Material Interface
* Only uses local keywords, no global keywords added

The Better Lit Shader 2021 uses only local keywords, and was built with the Better Shaders framework. Source code in Better Shaders format is included, making it easy to modify if you have Better Shaders installed, and allowing you to stack additional effects on to the shader to easily expand it, or use these effects in your own shaders.
Technical Details:
Better Lit Shader 2021 requires Unity 2021.3LTS, due to a change in how shader keywords are handled in Unity. For older versions of Unity, the Better Lit Shader is available, with a discounted upgrade to the 2021 version. URP/HDRP support for Unity 2021.3LTS, Unity 2022.3LTS, and Unity 6.
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