Bayat - Save System
A comprehensive and flexible data management solution for Unity that supports cross-platform development, provides a unified API, and includes features like encryption, auto-save, and third-party integrations.

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- Category:
- Tools › Input-management
- Developer:
- Bayat Games
- Price:
- $49.99
- Rating:
- Favorites:
- 853
- Supported Unity Versions:
- 6000.0.25 or higher
- Current Version:
- 1.21.8
- Download Size:
- 616.31 KB
- Last Update:
- Dec 27, 2024
- Description:
- The Bayat - Save System is a powerful and versatile solution for managing game and app data in Unity. It supports cross-platform development, including Standalone, WebGL, UWP, and Mobile, with both Mono and IL2CPP backends. The system provides a unified API for accessing storage, serialization, and encryption services.
The Bayat - Save System includes a range of essential storage features, such as backup, metadata, and catalog, as well as full-featured JSON serialization. It supports a wide range of data types, including GameObjects, Components, Primitive types, C# classes, and structs, Assets, and ScriptableObjects.
The system also includes a built-in AES encryption algorithm to secure data and prevent cheating. The Auto Save component allows for easy saving and loading of scene objects, and the system can be extended and customized to meet specific needs.
The Bayat - Save System is fully documented and constantly updated and maintained to fix bugs, add new features, and support new Unity versions. It also includes out-of-the-box integrations with popular services like Firebase, PlayFab, Steam Cloud API, and more.
Key features include:
* Cross-platform support
* Unified API
* Storage features
* Full-featured JSON serialization
* Supported data types
* Security
* Auto Save
* Third-party integrations
* Flexibility and extensibility
* Fully documented
* Update and maintenance
The Bayat - Save System is an ideal solution for game and app developers looking for a comprehensive and flexible data management solution for Unity. - Technical Details:
- The Bayat - Save System supports all Unity platforms with both Mono and IL2CPP backends, including Standalone, WebGL, UWP, and Mobile. It provides a unified API for accessing storage, serialization, and encryption services. The system includes a range of essential storage features, such as backup, metadata, and catalog, as well as full-featured JSON serialization.
The Bayat - Save System supports a wide range of data types, including GameObjects, Components, Primitive types, C# classes, and structs, Assets, and ScriptableObjects. It also includes a built-in AES encryption algorithm to secure data and prevent cheating.
The system can be extended and customized to meet specific needs, and is fully documented. It is constantly updated and maintained to fix bugs, add new features, and support new Unity versions. The Bayat - Save System also includes out-of-the-box integrations with popular services like Firebase, PlayFab, Steam Cloud API, and more. - Continue »