AutoMusic - Procedural Music Generation
AutoMusic is a tool for procedurally generating music directly in Unity, allowing for real-time, on-device, on-demand music generation with full customization and versatility.

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- Category:
- Tools › Audio
- Developer:
- SchnauzerCorp
- Price:
- $37
- Rating:
- Favorites:
- 57
- Supported Unity Versions:
- 2022.3.13 or higher
- Current Version:
- 2.0.0
- Download Size:
- 61.64 MB
- Last Update:
- Mar 3, 2025
- Description:
- AutoMusic is a powerful music generation system for Unity that enables the creation of endless hours of music without requiring a lifetime of creation. It combines procedural content, audio loops, and MIDI files, all synchronized to create a versatile music system. The package includes hundreds of pre-set instruments, a built-in sequencer, and tools for composition, FX, and post-processing. The system is fully documented, source code is provided, and all instruments are written in a readable and editable manner. This is not an AI-based system, allowing for human-readable and editable code. The package can be further enhanced by importing additional drum hits and synth notes, and can be customized to fit the specific needs of any project.
- Technical Details:
- The system includes 7 banks of instruments with hundreds of pre-set audioclips, and can be further enhanced by importing additional drum hits and synth notes. It includes a built-in sequencer, FXHub for audio mixer effects, Music Modifiers for complex instrument settings, and Post Processing for rhythm variations and repeats. The system is fully customizable, with no prescribed constraints on instrument combinations, and includes multiple tools for providing broader scale musical variation. The code is human-readable and editable, and the package is fully documented with source code provided.
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