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AudioBounce

AudioBounce is an innovative and easy-to-use real-time audio occlusion and reflection system for Unity, designed to amplify the realism of in-game sounds.
AudioBounce Asset Image AudioBounce is an innovative and easy-to-use real-time audio occlusion and reflection system for Unity, designed to amplify the realism of in-game sounds.

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$79.95
Category:
ToolsAudio
Developer:
Hitsu San Design
Price:
$79.95
Rating:
(8 reviews)
Favorites:
65
Supported Unity Versions:
2022.2.11 or higher
Current Version:
1.2.3
Download Size:
83.08 MB
Last Update:
Nov 18, 2024
Description:
AudioBounce is a game-changing audio solution for Unity that simplifies the process of creating realistic and immersive audio in your game. It's designed to save time and enhance the overall audio experience.

With AudioBounce, you can say goodbye to manual setups and tedious audio adjustments. This innovative system automatically handles audio occlusion and reflection in real-time, taking into account the 3D layout around the player.

Key features include:

* Natural Sound Bouncing: AudioBounce positions sounds to mimic how they'd naturally echo off walls and objects in a 3D way.
* Dynamic Audio Adjustments: The system tweaks sound properties like occlusion and reverberation based on the 3D layout around the player.
* Automatic Handling: AudioBounce detects and adapts to moving objects and changing environments in real-time.
* Optimized Performance: The system is engineered for efficiency, spreading its computational load across frames and threads in a highly customizable way.
* Beginner-Friendly: AudioBounce is designed to be easy to use, with well-documented features and tooltips to help both newcomers and audio pros get started.

By using AudioBounce, you can focus on crafting your game while the system takes care of the complex audio work, at a performance cost that you can control.
Technical Details:
AudioBounce features include:

* Dynamic Audio Adjustments: Tweaks sound properties like occlusion and reverberation based on the 3D layout around the player.
* Natural Sound Bouncing: Positions sounds to mimic how they'd naturally echo off walls and objects in a 3D way.
* Automatic Handling: Detects and adapts to moving objects and changing environments in real-time.
* Optimized Performance: Spreads its computational load across frames and threads in a highly customizable way.
* Beginner-Friendly: Well-documented features and tooltips for easy use.
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