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Audio Manager - Easy Sound and Music

Audio Manager - Easy Sound and Music Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $7
Category:
ToolsAudio
Developer:
Digicrafts
Price:
$7
Rating:
(7 reviews)
Favorites:
71
Supported Unity Versions:
4.6.5 or higher
Current Version:
1.2.6
Download Size:
2.34 MB
Last Update:
Jan 13, 2017
Description:

Do you think setup sound and music in your game is time consuming?


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Sound and Music made easy with Audio Manager 
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Digicrafts Audio Manager is a manager help you to load/play sound and music in your game. Audio Manager can load all sound/music in a folder. You don't need to fill in a long properties list. Then, you can use singleton class to play any loaded sound and music.


AudioManager.PlaySound("ui_panel_open");
AudioManager.PlayMusic("bgm_opening");


AudioManager.PlayURLMusic("http://domain.com/test.mp3");


Background Music Player to play background music in your game. Button Audio Manager to add sound for button actions. Easy to add sound and music toggle button with included script.


Highlighted features


- Simple setup with Prefab
- Load all sound/music in any folder
- Auto load and unload audio with scene
- Play music from URL(IOS & Android, mp3 only)
- Persist music playing across scene
- Enable/disable sound and music globally
- Save sound and music enable status
- Control global sound and music volume
- Simple API with Singleton class
- Play sound simultaneously (API)
- Custom sound play count (API)
- Loop music (API)
- PlayMaker 1.8+ Support (Unity 5.x only)
- Play/Stop/Pause/Resume music (API)


Bonus features (No Scr


- Sound/Music toggle button - Add sound/music toggle button
- Background music player - Play music across screen
- Button Audio Manager - Add sound to all buttons


Document


Email Support: support@digicrafts.com.hk


Planning future improvements:


- Support nGUI


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