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Aseprite Importer for Unity

Automatically import Aseprite files as Sprites and Animations in Unity.
Aseprite Importer for Unity Asset Image Automatically import Aseprite files as Sprites and Animations in Unity.

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$4.99
Category:
ToolsSprite-management
Developer:
TeamMingo
Price:
$4.99
Favorites:
8
Supported Unity Versions:
2022.1.23 or higher
Current Version:
1.0
Download Size:
116.55 KB
Last Update:
Feb 14, 2023
Description:
The Aseprite Importer is a Unity package that allows you to import Aseprite files as Sprites and Animations. It has three main features:

* Import from layer as sprite
* Import from tag as animation
* Import from tileset in version 1.3 as sprite

This package is compatible with Unity versions 2020, 2021, and 2022. It is user-friendly and eliminates the need for complex Texture/Sprite configuration. It can also serve as a good basis for a workflow from art to programming.

To use this package, simply drag and drop the Aseprite file into the Assets of your Unity project, select the file, and configure the parameters in the Inspector. The package directly reads the Aseprite content without the need to configure the Aseprite path.

Usage:

1. Drag and drop the Aseprite file into the Assets of your Unity project
2. Select the file
3. Configure the parameters in the Inspector
4. Click Apply

When Import Flags is set to LayerToSprite:
4.1. Add a child item in Layers Importing
4.2. Select the corresponding layer in the child item

When Import Flags is set to TagToAnimation:
4.1. Add a child item in Animations Importing
4.2. Select the corresponding tag in the child item
4.3. Configure whether the animation loops or not

When Import Flags is set to Tileset:
4.1. Add a child item in Tileset Importing
4.2. Select the corresponding tileset in the child item
Technical Details:
This package uses MonoGame.Aseprite under MIT License and ImagePacker under Unity Companion License. See the Third-Party Notices.txt file in the package for details.
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