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Anomaly Observation Framework

Create 'I'm on Observation Duty' style games with the Anomaly Observation Framework, a fully featured template for anomaly spotting games.
Anomaly Observation Framework Asset Image Create 'I'm on Observation Duty' style games with the Anomaly Observation Framework, a fully featured template for anomaly spotting games.

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$49.99
Category:
TemplatesSystems
Developer:
Uğur Küpeli
Price:
$49.99
Favorites:
5
Supported Unity Versions:
6000.0.23 or higher
Current Version:
1.0
Download Size:
1.52 MB
Last Update:
Nov 18, 2024
Description:
Anomaly observation games are a popular genre where players assume the role of a security guard checking surveillance cameras to spot anomalies. The Anomaly Observation Framework is a template for creating such games, featuring clean, performant, and scalable components. It's modular and customizable, allowing for easy swapping of systems and managers to fit project needs. The framework includes solutions for game and difficulty settings, debugging tools, editor extensions, and examples of anomalies, scenes, and UI.

The framework provides an all-encompassing and modular system for creating anomaly spotting games. It includes a base anomaly class that can be extended to create unlimited anomaly types, an intuitive anomaly reporting system, and a Game Manager object that collects modular manager classes. Scriptable objects allow for easy configuration of game and difficulty settings, and a robust Timer component is also included. The framework comes with example anomaly behavior and types, useful editor extensions, a playable demo scene, and an example level selection scene. Additionally, it features detailed and extendable debugging tools and beautiful documentation.
Technical Details:
Key features include:
* An all-encompassing and modular system for creating anomaly spotting games
* A base anomaly class that can be extended to create unlimited anomaly types
* Intuitive anomaly reporting system
* Modular manager classes collected in one Game Manager object
* Scriptable objects for easy game and difficulty settings configuration
* Robust Timer component
* Example anomaly behavior and types
* Useful editor extensions for creating new game settings and anomaly types
* Playable demo scene
* Example level selection scene
* Detailed, extendable, and easy-to-use debugging tools
* Beautiful and clear documentation
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