AnimatorEvents
AnimatorEvent enables precise, frame-accurate event triggering in Unity animations. Sync gameplay, UI, and VFX effortlessly—no extra scripting required. Enhance your workflow with ease!

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $15
- Category:
- Tools › Animation
- Developer:
- BitWave Labs
- Price:
- $15
- Favorites:
- 4
- Supported Unity Versions:
- 6000.0.34 or higher
- Current Version:
- 1.0
- Download Size:
- 585.52 KB
- Last Update:
- Feb 13, 2025
- Description:
AnimatorEvent – Event-Driven Animation Simplified
Take full control of your Unity animations with AnimatorEvent, a powerful tool that enables event-driven interactions without relying on complex state transitions or manual script calls. Easily trigger events at specific animation frames, sync gameplay mechanics with animations, and enhance your workflow—all without cluttering your codebase.
Say goodbye to complex workarounds and take your animations to the next level with AnimatorEvent!
- Technical Details:
Frame-Accurate Events – Trigger actions precisely at the right moment in any animation. No More Hardcoded Calls – Decouple logic from animations for a cleaner, modular workflow.
Easy Integration – Works seamlessly with Unity’s Animator system.
Flexible & Lightweight – Use it for gameplay mechanics, UI interactions, VFX triggers, and more.
Editor-Friendly – Intuitive UI for adding and managing animation events.
Compatible with Mecanim & Timeline – Works across various animation setups.
- Continue »