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Animation Designer

Innovative Animation Tweaking Tool For Unity Engine. Upgrade Animation Clips with procedural motion and bake it. Tweak Animation Clip pose and save it in new AnimationClip file.
Animation Designer Asset Image Innovative Animation Tweaking Tool For Unity Engine. Upgrade Animation Clips with procedural motion and bake it. Tweak Animation Clip pose and save it in new AnimationClip file.

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$54.99
Category:
ToolsAnimation
Developer:
FImpossible Creations
Price:
$54.99
Rating:
(51 reviews)
Favorites:
1529
Supported Unity Versions:
2019.4.40 or higher
Current Version:
1.2.4
Download Size:
6.41 MB
Last Update:
Feb 24, 2025
Description:
Animation Designer is an editor tool for Unity Engine that allows users to upgrade and tweak existing animation clips with procedural motion and bake them. It supports all animation types, including Humanoid, Generic, and Legacy, and works with 3D skeleton animations. The tool generates new Animation Clips, which means there is no additional CPU/GPU weight, and can be used for VR/Mobile just like any other animations. It also includes advanced IK analyze algorithms to help add heaviness to walk/run animations. The tool is designed to be user-friendly, with a carefully designed window for maximum focus and a time-saving feature for animators. It also includes custom algorithms, such as the 'Custom Modules' feature, which allows users to apply custom procedural animation algorithms during the design process. The tool is compatible with all SRPs, including LWRP, URP, HDRP, and Custom RP.
Technical Details:
Features include: Editor Animation Tweaking Tool, use already animated clips and save modified versions in new AnimationClip files, store Animation Modifiers Settings inside Presets, intuitive GUI, automatic limbs setup for Humanoid Rigs, supporting Generic and Legacy Rigs, exporting Generic / Legacy clips from Humanoid rig, helper algorithm for auto detecting Generic / Legacy Characters Limbs, single bone modifiers, blending selected bone chains with other animation clips (Morphing), limbs modificators - procedural elasticness, limbs IK - for Hands, Bone Chains and Legs (All rigs supported), legs IK analyzer for adjusting Legs Motion Animation, supporting root motion animations, blending main animation with multiple other animations (Morphing), possibility to write custom procedural animation motion (Custom Modules), 8-directional movement creation helper (Strafe Creator Module), and quickly adjust humanoid arms, fingers, fists (Humanoid Poser Modules)
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