Amplifi Audio Manager
Amplifi Audio Manager: A versatile audio management tool for music, ambience, and SFX control in a node-based system.

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- Category:
- Tools › Audio
- Developer:
- Toxic Cypher Games
- Price:
- $9.99
- Favorites:
- 3
- Supported Unity Versions:
- 2021.3.8 or higher
- Current Version:
- 1.0.0
- Download Size:
- 1.55 MB
- Last Update:
- Oct 15, 2024
- Description:
- Amplifi is a powerful and simple audio management tool that empowers developers to finely control audio sources. It ships with a fully documented backend API, making it accessible to developers with little to no programming knowledge. At its core is the Amplifi Engine, which regulates and manages a registry of Audio Sources and related processes.
Amplifi Nodes are triggerable audio services that can be configured uniquely depending on the node and sub-node type selection. The following node types are provided:
* Music: Proximity, Gate
* Ambience
* Snapshot
* SFX: Orphan, Child of Other, Child of Node
* Utility: Decomission Audio, Restart Engine, Lock Engine, Unlock Engine
Amplifi Context objects provide a simple way to curate AudioSource rule sets that can be applied to any number of AudioSources. This allows developers to stop configuring Audio Sources programmatically.
With Amplifi, you can:
* Maintain audio track timestamps during Music transitions
* Escalate audio intensity during battle with ease using Proximity nodes
* SFX Instancing
* SFX duplicate filtering capabilities
* Attach SFX nodes to game objects without code
* Custom pitch randomization
* Full Audio Source control via Amplifi Context
* Audio Mixer integration & support
* Audio Mixer Snapshot blending support
* Isolated Ambience AudioSource management
* Isolated Music AudioSource management
* Custom editor for all Amplifi objects
* Dynamic node documentation
* Full management of Amplifi provisioned Audio Sources and services
* De-escalate Amplifi provisioned Audio Sources with a single node or a single line of code
* Supports 2D & 3D Projects - Technical Details:
- Programmatic access to the Amplifi system with Amplifi API, maintain audio track timestamps during Music transitions, escalate audio intensity during battle with ease using Proximity nodes, SFX Instancing, SFX duplicate filtering capabilities, attach SFX nodes to game objects without code, custom pitch randomization, full Audio Source control via Amplifi Context, Audio Mixer integration & support, Audio Mixer Snapshot blending support, isolated Ambience AudioSource management, isolated Music AudioSource management, custom editor for all Amplifi objects, dynamic node documentation, full management of Amplifi provisioned Audio Sources and services, de-escalate Amplifi provisioned Audio Sources with a single node or a single line of code, supports 2D & 3D Projects
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