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Agents Navigation - Crowds

Extension package for Agents Navigation that adds support for crowds and other features, providing seamless Unity integration, intuitive UX, optimized performance, and a clear code architecture.
Agents Navigation - Crowds Asset Image Extension package for Agents Navigation that adds support for crowds and other features, providing seamless Unity integration, intuitive UX, optimized performance, and a clear code architecture.

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$25
Category:
ToolsBehavior-ai
Developer:
Lukas Chodosevicius
Price:
$25
Rating:
(6 reviews)
Favorites:
402
Supported Unity Versions:
2022.3.48 or higher
Current Version:
1.0.3
Download Size:
3.83 MB
Last Update:
Mar 1, 2025
Description:
This package is an extension of existing agent navigation systems that provide alternative pathing solutions using flow/velocity fields for crowds. It is developed with Unity's latest technology stack in mind, taking advantage of features like SIMD mathematics, Jobs, Burst compiler, and EntityComponentSystem. The package offers a hybrid mode that enables using it with GameObjects in Object Oriented Programming. It has a clear code architecture, employs a multi-layered API, and is built with scalability and modularity in mind, allowing easy extension with minimal package changes. The package is suitable for tower defense, battle simulations, massive RTS, and any other game genre that favors huge crowds.
Technical Details:
Crowd flow, Scenarios (small isolated test scenes showcasing common navigation behaviors), Board Defense (small subset of tower defense game with common systems like building towers)
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