Agents Navigation
High performance, modular and scalable navigation for agents.

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- Category:
- Tools › Behavior-ai
- Developer:
- Lukas Chodosevicius
- Price:
- $55
- Rating:
- Favorites:
- 808
- Supported Unity Versions:
- 2022.3.48 or higher
- Current Version:
- 4.0.15
- Download Size:
- 2.84 MB
- Last Update:
- Mar 11, 2025
- Description:
- This package includes high performance, modular and scalable navigation for agents. It is developed with Unity's latest technology stack in mind, taking advantage of Unity's latest features such as SIMD mathematics, Jobs, Burst compiler, and EntityComponentSystem. It also has hybrid mode support for using it with GameObjects in Object Oriented Programming. The package has a seamless Unity integration, intuitive and streamlined UX, optimized performance out of the box, and a clear code architecture. It employs a multi-layered API, facilitating low-level interactions, and is built with scalability and modularity in mind, allowing easy extension with minimal package changes. The package contains Unity NavMesh multithreaded support 3D, avoidance 2D/3D, flocking (alignment, cohesion) 3D, separation 2D/3D, and collision 2D/3D. It also has extensions such as A* Pathfinding Project 5.0.8 (Preview) and Agents Navigation - Crowds. The package can be used in non-ECS/Dots code, ECS, and has a hybrid workflow where Game Object are synced with Entities. It targets 3D/2D RTS, Moba, RPG, Shooter style genre games navigation, and can be extended functionality. It can be used with other pathing solutions, and is deterministic for Intel/AMD platforms, but uses floats for navigation operations, which will not produce deterministic code across all platforms.
- Technical Details:
- Agents Navigation, Unity NavMesh support, Scenarios (small isolated test scenes that showcases some common navigation behaviors), Mass (stress test scene where thousands of agents are spawned and navigate through static and dynamic obstacles), Zerg (small subset of RTS game with some common controls like smart stop, attack, follow, combat...), Minimum Unity 2022.3, Package com.unity.entities
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