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A* Pathfinding Actions for NodeCanvas

A set of custom actions to interact with A* Pathfinding from NodeCanvas, simplifying game logic and use cases.
A* Pathfinding Actions for NodeCanvas Asset Image A set of custom actions to interact with A* Pathfinding from NodeCanvas, simplifying game logic and use cases.

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$5
Category:
ToolsIntegration
Developer:
Embersoft
Price:
$5
Rating:
(19 reviews)
Favorites:
85
Supported Unity Versions:
2021.3.28 or higher
Current Version:
3.5.3
Download Size:
689.45 KB
Last Update:
Apr 11, 2025
Description:
This package provides a set of custom actions and conditions to control game logic and simplify use cases when working with A* Pathfinding in NodeCanvas. Key features include:

- Creating, pooling, and managing paths
- Getting, setting, and iterating nodes
- Graph management and interaction
- Helper actions and conditions
- Support for both free and pro versions of A* Pathfinding

Additional features include:

- Sleek icons to match NodeCanvas's look and feel
- Custom information outputs for all actions and conditions
- Actions and conditions grouped into easy-to-use A* Pathfinding categories
- Example scenes demonstrating common use cases

To use this package, you need to have A* Pathfinding and NodeCanvas assets in your project. The package requires NodeCanvas 3 and A* Free/Pro 5.*. For A* Free users, polyfills need to be enabled by uncommenting pragmas in the polyfill files, as explained in the readme file or documentation.
Technical Details:
This package is designed to work with NodeCanvas 3 and A* Pathfinding 5.*. For A* Free users, polyfills are included to support both pro and free versions. The package comes with example scenes and a Discord server for support and queries.
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