A* Pathfinding Actions for NodeCanvas
A set of custom actions to interact with A* Pathfinding from NodeCanvas, simplifying game logic and use cases.

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- Category:
- Tools › Integration
- Developer:
- Embersoft
- Price:
- $5
- Rating:
- Favorites:
- 85
- Supported Unity Versions:
- 2021.3.28 or higher
- Current Version:
- 3.5.3
- Download Size:
- 689.45 KB
- Last Update:
- Apr 11, 2025
- Description:
- This package provides a set of custom actions and conditions to control game logic and simplify use cases when working with A* Pathfinding in NodeCanvas. Key features include:
- Creating, pooling, and managing paths
- Getting, setting, and iterating nodes
- Graph management and interaction
- Helper actions and conditions
- Support for both free and pro versions of A* Pathfinding
Additional features include:
- Sleek icons to match NodeCanvas's look and feel
- Custom information outputs for all actions and conditions
- Actions and conditions grouped into easy-to-use A* Pathfinding categories
- Example scenes demonstrating common use cases
To use this package, you need to have A* Pathfinding and NodeCanvas assets in your project. The package requires NodeCanvas 3 and A* Free/Pro 5.*. For A* Free users, polyfills need to be enabled by uncommenting pragmas in the polyfill files, as explained in the readme file or documentation. - Technical Details:
- This package is designed to work with NodeCanvas 3 and A* Pathfinding 5.*. For A* Free users, polyfills are included to support both pro and free versions. The package comes with example scenes and a Discord server for support and queries.
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