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75 Metal Materials Ready, Volume. 9

75 Metal Materials Ready, Volume. 9 Asset Image * This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $14.99
Category:
2DTextures-materialsMetals
Developer:
Interactive Arts
Price:
$14.99
Supported Unity Versions:
2019.4.9 or higher
Current Version:
1.0
Download Size:
552.89 MB
Last Update:
Jan 20, 2021
Description:

Reference and Documentations


Shader Smart: Rusty and Polished Metal Specified | Details & User Guide


 


Introduction


This package contains a set of 75 ready-to-use materials, tiering from professional, advanced, and mobile. A set of 301 seamless textures are included, resolutions varying from 2048 by 2048, 1024 by 1024, and 512 by 512. All materials are powered by “Shader Smart: Rusty and Polished Metal Specified”, with high customizability and extra features introduced as:  


1) Parallax Height


Users have full control over the parallax height functionality, and surface dirt now has an extra feature that makes the Height bias adjustable based on the dirt pattern. Height bias will vanish if the camera enters the far field range (which is adjustable as well).


2) Far Field Fall-off


Far field differentiation has been introduced to Base shaders, where the color and roughness fall off into static and uniform values, respectively.


3) Secondary Normal


A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.


 


Features


Albedo: Color Bias | Contrast | Brightness


Far Field Differentiation: Far Field Color Bias | Uniform Roughness at Far Field | Decay/Vanish Distance | Fall-off Rate


Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift


Roughness: Contrast | White/Black Channel Strength | Strength


Normal: Strength | Bias


Secondary Normal: Strength | Bias | Secondary to Primary Ratio


Ambient Occlusion: Contrast | Base Value


Parallax Height: Contrast | General Strength | Max/Min Height


Texture Coordinates: Rotation | UV Tiling | UV Offset


Uniform metallic adjustment is introduced to some shaders


Uniform roughness adjustment is introduced to some shaders


 


Tech Details and Specifications


Numbers of Shaders: 3


Numbers of Professional Materials: 25


Numbers of Professional Material Textures: 125


Professional Texture Resolution: 2048 by 2048 (seamless)


Numbers of Advanced Materials: 25


Numbers of Advanced Material Textures: 100


Advanced Material Texture Resolution: 1024 by 1024 (seamless)


Numbers of Mobile Materials: 25


Numbers of Mobile Material Textures: 75


Mobile Material Texture Resolution: 512 by 512 (seamless)


Numbers of Additional Textures: 1


Numbers of Demo Scenes: 9


Parallax Height | Far Field Differentiation | Secondary Normal | Independent Tiling and Offset | Texture Rotation


PBR Based Rendering


SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular


Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android 


Render Type: Opaque


Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.

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