4Grounds: Mudlands
4Grounds: Mudlands is a Unity package offering 4K procedural SBSAR materials, texture sets, and terrain layers for realistic digital environments and natural simulations.

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- Category:
- 2D › Textures-materials › Nature
- Developer:
- DarkMatterMagic
- Price:
- $4.99
- Supported Unity Versions:
- 2021.3.21 or higher
- Current Version:
- 1.1
- Download Size:
- 31.43 MB
- Last Update:
- Sep 12, 2024
- Description:
- 4Grounds: Mudlands provides procedural material generation through SBSAR utilization. It includes 4 materials, correlating texture sets, and terrain layers all connected to and generated through the SBSAR file. To achieve the intended output, increase the SBSAR Output Resolution to 4096. Lower resolutions may decimate the output.
The package is compatible with Substance 3D for Unity, a free tool required for SBSAR use and procedural utilization. For more information, please visit the provided website.
The package includes:
* 4 materials: ground_grassmud, ground_mudflood, ground_mudgrasspatch, and ground_mudpuddle
* Each material includes:
+ SBSAR file
+ graph_0.asset
+ Material (.mat file)
+ Ambient Occlusion (1024 x 1024 default, 4096 x 4096 intended)
+ Base Color (1024 x 1024 default, 4096 x 4096 intended)
+ Height (1024 x 1024 default, 4096 x 4096 intended)
+ Metallic (1024 x 1024 default, 4096 x 4096 intended)
+ Normal (1024 x 1024 default, 4096 x 4096 intended)
+ Terrain Layer (.terrainlayer)
* Example Scene
* readme.pdf
Note: The package is designed to work with Substance 3D for Unity, and the intended output resolution is 4096. Lower resolutions may not produce the desired results. - Technical Details:
- The package includes the following assets:
* 4 materials: ground_grassmud, ground_mudflood, ground_mudgrasspatch, and ground_mudpuddle
* Each material includes:
+ SBSAR file
+ graph_0.asset
+ Material (.mat file)
+ Ambient Occlusion (1024 x 1024 default, 4096 x 4096 intended)
+ Base Color (1024 x 1024 default, 4096 x 4096 intended)
+ Height (1024 x 1024 default, 4096 x 4096 intended)
+ Metallic (1024 x 1024 default, 4096 x 4096 intended)
+ Normal (1024 x 1024 default, 4096 x 4096 intended)
+ Terrain Layer (.terrainlayer)
* Example Scene
* readme.pdf - Continue »