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4Grounds: Grasslands

4Grounds: Grasslands is a Unity package that provides 4K procedural SBSAR materials, texture sets, and terrain layers for realistic digital environments and natural simulations.
4Grounds: Grasslands Asset Image 4Grounds: Grasslands is a Unity package that provides 4K procedural SBSAR materials, texture sets, and terrain layers for realistic digital environments and natural simulations.

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$4.99
Category:
2DTextures-materialsNature
Developer:
DarkMatterMagic
Price:
$4.99
Supported Unity Versions:
2021.3.21 or higher
Current Version:
1.0
Download Size:
27.87 MB
Last Update:
Oct 1, 2024
Description:
4Grounds: Grasslands is a Unity package that utilizes SBSAR technology to generate procedural materials. It includes 4 materials, correlating texture sets, and terrain layers, all connected to and generated through the SBSAR file. To achieve the intended output, increase the SBSAR Output Resolution to 4096. The package is compatible with Substance 3D for Unity, a free software required for SBSAR use and procedural utilization. The package includes:

* 4 materials: ground_grasslong, ground_grasslush, ground_grasspatched, and ground_grasspebble
* Corresponding texture sets and terrain layers
* SBSAR file
* graph_0.asset
* Material (.mat file)
* Ambient Occlusion, Base Color, Height, Metallic, and Normal maps
* Terrain Layer (.terrainlayer)
* Example Scene
* readme.pdf

Note: The package requires Substance 3D for Unity, a free software, for SBSAR use and procedural utilization. For more information, please visit the provided website.
Technical Details:
The package includes the following assets:

* 4 materials:
+ ground_grasslong
+ ground_grasslush
+ ground_grasspatched
+ ground_grasspebble
* Corresponding texture sets and terrain layers
* SBSAR file
* graph_0.asset
* Material (.mat file)
* Ambient Occlusion = (1024 x 1024 default), (4096 x 4096 intended)
* Base Color = (1024 x 1024 default), (4096 x 4096 intended)
* Height = (1024 x 1024 default), (4096 x 4096 intended)
* Metallic = (1024 x 1024 default), (4096 x 4096 intended)
* Normal = (1024 x 1024 default), (4096 x 4096 intended)
* Terrain Layer (.terrainlayer)
* Example Scene
* readme.pdf
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