3D Target Cursor Marker

- Category:
- 3D › Gui
- Developer:
- Just Assets
- Price:
- $4.99
- Favorites:
- 27
- Supported Unity Versions:
- 2019.4.28 or higher
- Current Version:
- 1.0
- Download Size:
- 399.25 KB
- Last Update:
- Sep 28, 2021
- Description:
A simple 3D target cursor
- No textures needed
- Color can be adjusted
- Just uses an animation clip
- works with LWRP/HDRP/classic pipeline (material needs to be converted) - no custom shader
Includes a sample project on how to use it with e.g. a NavMeshAgent.
Simple example code
// Cache it.
FeedbackPointer _feedbackPointer = new FeedbackPointer();
// Initialize it.
_feedbackPointer.PreparePointer(_moveToIndicator, _feedbackPointerScale);
// Use it with a 3D position.
_feedbackPointer.ShowPointer(navHit.position)
Tested in 2018.x to 2021.x but should also work in older Unity versions.
- Technical Details:
Just an animated prefab with a single material and a script placing the prefab on the NavMesh.
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