3D Scifi Kit Vol 4
Create stunning sci-fi interior or exterior levels for your games with 3D Scifi Kit Vol 4, a full PBR version.

* This page contains affiliate links, meaning we may earn a small commission if you purchase something through them, at no extra cost. $25$50-50%
- Category:
- 3D › Environments › Sci-fi
- Developer:
- Creepy Cat
- Price:
- $25$50-50%
- Rating:
- Favorites:
- 345
- Supported Unity Versions:
- 2020.3.16 or higher
- Current Version:
- 1.9 (Rev 6)
- Download Size:
- 1.93 GB
- Last Update:
- Jun 11, 2024
- Description:
- 3D Scifi Kit Vol 4 is a comprehensive set of pre-configured prefabs, including meshes, sounds, particles, and lights. It allows you to create bases, hangars, and other sci-fi environments. The kit is designed for PC and Mac, with atlased textures optimized for 8k size. It features a new texturing method that enables easy colorization of objects. The package includes scripts for interactive doors and lights, making it easy to create rooms, corridors, and exterior levels. It is compatible with the latest Unity versions, including Unity 2020.
The kit includes a large number of assets, with over 270+ meshes and 450+ prefabs. It features PBR materials and texture maps, including diffuse, normal, AO, illumin, and metal maps. The textures are available in various sizes, from 1024 to 8192 pixels. The minimum polygon count is 10, and the maximum is usually around 100-6000 polygons per object. UV mapping is also supported.
The kit is designed to be easy to use, with a focus on creating high-quality sci-fi environments. It is perfect for game developers looking to create immersive and engaging levels. The package is regularly updated with new assets, including spaceships, props, and demo maps, which will increase the price of the package over time.
Please note that the kit is not optimized for tablets, but for PC and Mac. It is essential to read the readme file for more information and to ensure compatibility with your project. - Technical Details:
- Number of textures: 20-30
Texture dimensions: 1024/2048/4096/8192 pixels
Minimum polygon count: 10
Maximum polygon count: 100-6000 polygons per object
Number of meshes/prefabs: 270+ (with updates)
UV mapping: Yes
Types of materials and texture maps: PBR (Diffuse/Normal/AO/Illum/Details) - Continue »