3D Explosive Assets Pack
A comprehensive 3D explosive assets pack for indie, AA, and AAA games, featuring a shared damage system, audio/visual effects, and easily customizable features.

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- Category:
- 3D › Props › Weapons
- Developer:
- DSGA
- Price:
- $4.99
- Supported Unity Versions:
- 2021.3.44 or higher
- Current Version:
- 1.0.0
- Download Size:
- 199.80 MB
- Last Update:
- Apr 18, 2025
- Description:
- This 3D explosive assets pack is designed to be easily implementable into your project, with a shared damage system and audio/visual effects. The pack includes various explosive assets, such as barrels, gas cannisters, grenades, and mines, each with their own unique features and customization options. The package also includes a demo scene with a gun prefab and a grenade bag prefab.
The explosive assets come with the following features:
* Explosion physics
* Visual effects (bullet hole, explosion, etc.)
* Sound effects (steam hiss, explosion, etc.)
* Shared damage system for easy implementation
* Health system for barrels and gas cannisters
* Adjustable throw strength for grenades and bombs
* Placement system for mines
* Easily customizable features, such as health, explosion visual effect size, physical force, and explosion damage radius
All sound effects were taken from Pixabay under the Pixabay content license.
This package was created using InstaMat software.
The package includes:
* 9 model prefabs (8 explosive assets and a gun for the demo scene)
* 2 miscellaneous prefabs for each of the 3 supported pipelines
* 33 total prefabs
* 2k textures for all explosive models, except the cartoon bomb and bullet hole texture
* 3 levels of detail for barrels, cannisters, and mines
* Various tri counts, with no explosive model exceeding 1000 tris at the highest LOD
* Animation for pipe bomb switch, flash and frag grenade pins, and cartoon bomb fuse
* Particle effects for explosions and cartoon bomb wick spark - Technical Details:
- Prefab Count: 9 model prefabs (8 explosive assets and a gun for the demo scene) & 2 miscellaneous prefabs for each of the 3 supported pipelines (11 per pipeline, 33 total).
Main Prefabs:
* Barrel prefab
* Cannister prefab
* Flash Bang grenade
* Pipe Bomb prefab
* Frag Grenade prefab
* Cartoon Bomb prefab
* Land Mine prefab
* Trip Mine prefab
* VictimList prefab
Demo Prefabs:
* GrenadeBag prefab
* Gun prefab
Materials & Textures:
* Barrel: 3 skins each with 1 material and 3 textures (1 albedo, 1 normal & 1 metallic)
* Cannister: 3 skins each with 1 material and 2 textures (1 albedo & 1 normal)
* Flash Grenade: 2 materials and 2 albedo textures
* PipeBomb: 1 material with 3 textures (1 albedo, 1 normal, 1 height)
* Frag Grenade: 2 materials and 1 albedo texture
* Cartoon Bomb: 2 materials and 2 textures (1 albedo & 1 normal)
* Proximity Mine: 1 material with 3 textures (1 albedo, 1 metallic & 1 emission)
* Trip Mine: 2 materials and 5 textures (2 albedo, 1 normal & 2 emission)
* Explosion Effect: 2 materials and 2 .tif files
Texture Size: All explosive models have 2k textures, except the cartoon bomb (512x512) and the bullet hole texture (512x512).
LOD: The barrels, cannisters, and mines all have 3 levels of detail.
Tri Count: Various, no explosive model exceeds 1000 tris at the highest LOD. The demo gun is around 23,000 but is only meant to be used for the demo scene.
Animation: The pipe bomb switch, flash and frag grenade pins, and cartoon bomb fuse each have one blend shape. Each explosive has 1-2 particle effects for the explosion. The cartoon bomb has an additional particle effect for the wick spark. - Continue »