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3D Arcade Shooter - Complete Game Template

Experience an action-packed 3D arcade shooter with sci-fi elements, where you can charge forward, lock onto enemies, and blow them up! Collect powerful weapons and gear up for the ultimate showdown with the boss.
3D Arcade Shooter - Complete Game Template Asset Image Experience an action-packed 3D arcade shooter with sci-fi elements, where you can charge forward, lock onto enemies, and blow them up! Collect powerful weapons and gear up for the ultimate showdown with the boss.

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$49
Category:
TemplatesPacks
Developer:
Joy Smash Games
Price:
$49
Favorites:
48
Supported Unity Versions:
2021.3.16 or higher
Current Version:
1.0
Download Size:
3.51 MB
Last Update:
Nov 25, 2024
Description:
3D Arcade Shooter is a fast-paced sci-fi shooter game that lets you move forward, battle fierce enemies, collect high-tech weapons, and gear up to face the final boss at the end of each level. The game comes with a range of features, including:

* 17 unique player and enemy animations
* 7 stunning 3D models
* 59 customizable materials and 12 PNG sprites
* 89 prefabs, each with a unique purpose
* 3 immersive, fully 3D scenes
* Scriptable Objects to store data for saved levels
* 59 cleanly written and organized scripts

You can modify assets or add new ones to create endless gameplay possibilities. The game also comes with support for any questions or issues you may have.

The game's art assets are organized into five subfolders:
* Animations: contains enemies and character animations
* Materials: contains 59 various materials used in the game
* Models: contains 7 different 3D models
* Sprites: contains 12 UI and game icon PNG sprites
* Textures: contains 14 Bullets and Particles textures

The prefabs folder includes five main categories:
* Enemies: contains 9 prefabs of boss enemy and other types of enemies
* Geometry: contains 22 prefabs needed for level design
* Objects: contains 7 unique prefabs needed in level design
* Particles: contains 20 unique particle effects with different materials
* Pickups: contains 7 different prefabs that can be collected throughout the gameplay
* Player: contains 2 prefabs of main character in main menu and in main game scene
* PlayerWeapons: contains 2 player weapons
* Projectile: contains 12 prefabs of bullets for enemy and main character
* Trigger: contains 2 unique prefabs of trigger events
* UI: contains 6 Prefabs of the game menus and UI elements

The game also includes three scenes:
* Level-1: the gameplay scene
* MainMenu: the starting scene of the game
* EndScene: the final scene of the game after finishing the game

Additionally, the game comes with a Savedata scriptable object to save the checkpoints and last unlocked levels of the game, and 59 scripts categorized into ten folders for easy understanding.
Technical Details:
The game's technical details are as follows:

1. Art:
- Animations: contains enemies and character animations (17 items)
- Materials: contains 59 various materials used in the game, which can be customized with different colors or sprites
- Models: contains 7 different 3D models (FBX)
- Sprites: contains 12 UI and game icon PNG sprites (from 512x512 to 88x88)
- Textures: contains 14 Bullets and Particles textures

2. Prefabs:
- Enemies: contains 9 prefabs of boss enemy and other types of enemies
- Geometry: contains 22 prefabs needed for level design. And items needed to store data
- Objects: contains 7 unique prefabs needed in level design
- Particles: contains 20 unique particle effects with different materials
- Pickups: contains 7 different prefabs that can be collected throughout the gameplay
- Player: contains 2 prefabs of main character in main menu and in main game scene
- PlayerWeapons: contains 2 player weapons
- Projectile: contains 12 prefabs of bullets for enemy and main character
- Trigger: contains 2 unique prefabs of trigger events
- UI: contains 6 Prefabs of the game menus and UI elements

3. Scenes:
- Level-1: the gameplay scene
- MainMenu: the starting scene of the game
- EndScene: the final scene of the game after finishing the game

4. Scriptable Object:
- Savedata scriptable object to save the checkpoints and last unlocked levels of the game

5. Scripts:
- Scripts are categorized into ten folders, with clear names and functions to ensure easy understanding
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