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RC Art - Muzzle Effects

Pixel-art muzzle flashes for firearms and melee attacks. Includes modern, futuristic, and bloody effects for dynamic combat visuals.
Category:
2D
Developer:
Reactorcore Games
Price:
$12
Rating:
Not enough ratings.
Favorites:
2
Download Size:
1.21 MB
Current Version:
1.0
Original Release:
Nov 20, 2024
Last Update:
Nov 20, 2024
Supported Unity Version:
2022.3.46 or higher
Description:

Reactorcore Art (RC Art): Muzzle Effects is a pixel-art sprite pack designed to enhance your Unity projects with high-quality, dynamic muzzle flash effects. Featuring both modern and futuristic designs, this pack includes vibrant fire-yellow and ion-blue flashes for firearms, as well as plasma-green and bloody-red slash effects for melee weapons.

This package contains 232 sprites in total, including 96 melee flashes and a variety of firearm muzzle flashes. Each sprite is available as individual PNG files or sprite sheets, all with a transparent background for seamless integration. The sprites come in multiple sizes, from compact 16x16 pixels to larger 128-pixel designs, allowing for versatile use in 2D projects.

Perfect for adding dynamic visuals to weapon attacks, these sprites are grouped by size and style, making it easy to create variations for natural-looking effects. By displaying a muzzle flash for a single frame and pairing it with particle systems or animated smoke, you can achieve realistic and engaging combat visuals.

All assets are configured with Unity-friendly settings, including 32 pixels per unit and point filtering for a crisp, clean look. Whether you're building a modern shooter or a futuristic melee brawler, these assets are an essential addition to your toolkit.

Technical Details:
  • Sprites Included: 
  • 232 total
  • 96 melee attack flashes
  • 136 firearm muzzle flashes
  • Color Variants: 
  • Gun Fire Yellow
  • Gun Ion Blue
  • Blade Plasma Green
  • Blade Bloody Red
  • File Format: PNG with transparent background
  • Sizes: From 16x16 pixels to 128x128 pixels
  • Delivery Options: Sprite sheets and individual images
  • Recommended Usage: Weapon muzzle flashes, slash effects, visual fx used in tandem with particle systems
  • Unity Configuration: 32 pixels per unit, point filtering for crisp visuals

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